▾ G11 Media Network: | ChannelCity | ImpresaCity | SecurityOpenLab | Italian Channel Awards | Italian Project Awards | Italian Security Awards | ...
InnovationOpenLab

Sea Limited Reports Third Quarter 2025 Results

Sea Limited (NYSE: SE) (“Sea” or the “Company”) today announced its financial results for the third quarter ended September 30, 2025. “After a very strong first half of the year, our momentu...

Immagine

SINGAPORE: Sea Limited (NYSE: SE) (“Sea” or the “Company”) today announced its financial results for the third quarter ended September 30, 2025.

“After a very strong first half of the year, our momentum has continued into the third quarter. Our focus remains the same: continuing to deliver high and profitable growth across all three of our businesses. With e-commerce and digital finance penetration in our markets still low but increasing, strong growth lays the best foundation to maximize our long-term profitability,” said Forrest Li, Sea’s Chairman and Chief Executive Officer.

On e-commerce, he said, “Shopee delivered another record-setting quarter, achieving new highs in quarterly GMV, gross order volume, and revenue. We also improved our year-on-year profitability across Asia and Brazil. Our monetization gains, strong growth momentum, and healthy balance sheet have positioned us well to capture even more growth opportunities. With our strong performance year to date, we now expect Shopee’s full-year 2025 GMV growth to be more than 25%.”

On digital financial services, Mr. Li said, “Monee has delivered another very strong quarter, driven by both user growth and product expansion across multiple markets. Our portfolio quality and our unit economics have remained healthy. We are extending SPayLater’s reach beyond e-commerce and embedding it into users’ everyday financial use cases, building a pathway for strong off-Shopee growth for many years to come.”

On digital entertainment, Mr. Li said, “Garena has delivered another stellar quarter. Bookings were up 51% year-on-year, making it our best quarter since 2021. Free Fire anchored this strong performance with two high-impact campaigns: Squid Game and NARUTO SHIPPUDEN Chapter 2. With this very strong quarter, Garena remains on track to achieve more than 30% year-on-year growth in bookings for 2025.”

Third Quarter 2025 Highlights

  • Group
    • Total GAAP revenue was US$6.0 billion, up 38.3% year-on-year.
    • Total gross profit was US$2.6 billion, up 39.7% year-on-year.
    • Total net income was US$375.0 million, as compared to total net income of US$153.3 million for the third quarter of 2024.
    • Total adjusted EBITDA1 was US$874.3 million, as compared to US$521.3 million for the third quarter of 2024.
  • E-commerce
    • Gross orders totaled 3.6 billion for the quarter, increasing by 28.4% year-on-year.
    • GMV was US$32.2 billion for the quarter, increasing by 28.4% year-on-year.
    • GAAP revenue was US$4.3 billion, up 34.9% year-on-year.
    • GAAP revenue included US$3.8 billion of GAAP marketplace revenue, which consists of core marketplace revenue and value-added services revenue and increased by 36.6% year-on-year.
      • Core marketplace revenue, mainly consisting of transaction-based fees and advertising revenues, was up 52.8% year-on-year to US$3.1 billion.
      • Value-added services revenue, mainly consisting of revenues related to logistics services, was down 5.7% year-on-year to US$723.6 million as a result of higher revenue net-off against shipping subsidies.
    • Adjusted EBITDA1 was US$186.1 million, as compared to adjusted EBITDA1 of US$34.4 million for the third quarter of 2024.
      /li>
  • Digital Financial Services
    • GAAP revenue was US$989.9 million, up 60.8% year-on-year.
    • Adjusted EBITDA1 was US$258.3 million, up 37.5% year-on-year.
    • Digital financial services revenue and operating income are primarily attributed to the consumer and SME credit business. As of September 30, 2025, consumer and SME loans principal outstanding was US$7.9 billion, up 69.8% year-on-year. This consists of US$6.9 billion on-book and US$0.9 billion off-book loans principal outstanding2.
    • Non-performing loans past due by more than 90 days as a percentage of consumer and SME loans principal outstanding, which includes both on-book and off-book loans principal outstanding2, was 1.1%, relatively stable quarter-on-quarter.
  • Digital Entertainment
    • Bookings3 were US$840.7 million, up 51.1% year-on-year.
    • GAAP revenue was US$653.0 million, up 31.2% year-on-year.
    • Adjusted EBITDA1 was US$465.9 million, up 48.2% year-on-year.
    • Adjusted EBITDA represented 55.4% of bookings for the third quarter of 2025, as compared to 56.5% for the third quarter of 2024.
    • Quarterly active users were 670.8 million, up 6.7% year-on-year.
    • Quarterly paying users were 65.9 million, up 31.2% year-on-year. Paying user ratio was 9.8%, as compared to 8.0% for the third quarter of 2024.
    • Average bookings per user were US$1.25, as compared to US$0.89 for the third quarter of 2024.

 

1 For a discussion of the use of non-GAAP financial measures, see “Non-GAAP Financial Measures”.

2 Off-book loans principal outstanding mainly refers to channeling arrangements, which is lending by other financial institutions on our platform.

3 GAAP revenue for the digital entertainment segment plus change in digital entertainment deferred revenue. This operating metric is used as an approximation of cash spent by our users in the applicable period that is attributable to our digital entertainment segment.

Unaudited Summary of Financial Results 

(Amounts are expressed in thousands of US dollars “$” except for per share data)

 

 

 

For the Three Months
ended September 30,

 

 

 

 

2024

 

 

2025

 

 

 

 

 

$

 

$

 

YOY%

Revenue

 

 

 

 

 

 

Service revenue

 

3,910,209

 

 

5,468,374

 

 

39.8

%

Sales of goods

 

418,024

 

 

517,650

 

 

23.8

%

 

 

4,328,233

 

 

5,986,024

 

 

38.3

%

Cost of revenue

 

 

 

 

 

 

Cost of service

 

(2,083,331

)

 

(2,894,778

)

 

38.9

%

Cost of goods sold

 

(383,841

)

 

(491,892

)

 

28.1

%

 

 

(2,467,172

)

 

(3,386,670

)

 

37.3

%

Gross profit

 

1,861,061

 

 

2,599,354

 

 

39.7

%

Other operating income

 

40,647

 

 

27,018

 

 

(33.5

%)

Sales and marketing expenses

 

(878,557

)

 

(1,150,299

)

 

30.9

%

General and administrative expenses

 

(306,755

)

 

(340,027

)

 

10.8

%

Provision for credit losses

 

(211,991

)

 

(373,825

)

 

76.3

%

Research and development expenses

 

(301,990

)

 

(286,275

)

 

(5.2

%)

Total operating expenses

 

(1,658,646

)

 

(2,123,408

)

 

28.0

%

Operating income

 

202,415

 

 

475,946

 

 

135.1

%

Non-operating income, net

 

49,536

 

 

61,170

 

 

23.5

%

Income tax expense

 

(92,598

)

 

(161,096

)

 

74.0

%

Share of results of equity investees

 

(6,029

)

 

(1,032

)

 

(82.9

%)

Net income

 

153,324

 

 

374,988

 

 

144.6

%

Earnings per share
   attributable to Sea Limited’s ordinary shareholders:

 

 

 

 

 

 

Basic

 

0.26

 

 

0.63

 

 

142.3

%

Diluted

 

0.24

 

 

0.59

 

 

145.8

%

Change in deferred revenue of Digital Entertainment

 

58,670

 

 

187,619

 

 

219.8

%

Adjusted EBITDA for Digital Entertainment (1)

 

314,428

 

 

465,944

 

 

48.2

%

Adjusted EBITDA for E-commerce (1)

 

34,446

 

 

186,055

 

 

440.1

%

Adjusted EBITDA for Digital Financial Services (1)

 

187,927

 

 

258,312

 

 

37.5

%

Adjusted EBITDA for Other Services (1)

 

(8,555

)

 

(25,119

)

 

193.6

%

Unallocated expenses (2)

 

(6,909

)

 

(10,938

)

 

58.3

%

Total adjusted EBITDA (1)

 

521,337

 

 

874,254

 

 

67.7

%

(1) For a discussion of the use of non-GAAP financial measures, see “Non-GAAP Financial Measures”.

(2) Unallocated expenses within total adjusted EBITDA are mainly related to general and corporate administrative costs such as professional fees and other miscellaneous items that are not allocated to segments. These expenses are excluded from segment results as they are not reviewed by the Chief Operating Decision Maker (“CODM”) as part of segment performance. 

Three Months Ended September 30, 2025 Compared to Three Months Ended September 30, 2024

Revenue

Our total GAAP revenue increased by 38.3% to US$6.0 billion in the third quarter of 2025 from US$4.3 billion in the third quarter of 2024. The table below sets forth our revenue breakdown. Amounts are expressed in thousands of US dollars (“$”).

 

 

For the Three Months
ended September 30,

 

 

 

 

2024

 

2025

 

YOY%

 

 

$

 

$

 

 

Service revenue

 

 

 

 

 

 

E-commerce

 

2,767,163

 

3,778,680

 

36.6%

Digital Financial Services

 

615,711

 

989,861

 

60.8%

Digital Entertainment

 

497,847

 

653,033

 

31.2%

Other Services(1)

 

29,488

 

46,800

 

58.7%

Sales of goods

 

418,024

 

517,650

 

23.8%

Total revenue

 

4,328,233

 

5,986,024

 

38.3%

(1) Other services are a combination of multiple business activities that do not meet the quantitative threshold to qualify as reportable segments.

  • E-commerce: Our e-commerce service GAAP revenue increased by 36.6% to US$3.8 billion in the third quarter of 2025 from US$2.8 billion in the third quarter of 2024, primarily driven by the growth of GMV.
  • Digital Financial Services: Our digital financial services GAAP revenue increased by 60.8% to US$989.9 million in the third quarter of 2025 from US$615.7 million in the third quarter of 2024, primarily driven by the growth of our credit business as our lending activities increased.
  • Digital Entertainment: Our digital entertainment GAAP revenue increased by 31.2% to US$653.0 million in the third quarter of 2025 from US$497.8 million in the third quarter of 2024. This increase was primarily due to the increase in our active user base as well as the deepened paying user penetration.
  • Sales of goods: GAAP revenue increased by 23.8% to US$517.7 million in the third quarter of 2025 from US$418.0 million in the third quarter of 2024.

Cost of Revenue

Our total cost of revenue was US$3.4 billion in the third quarter of 2025, as compared to US$2.5 billion in the third quarter of 2024. The table below sets forth our cost of revenue breakdown. Amounts are expressed in thousands of US dollars (“$”).

 

 

For the Three Months
ended September 30,

 

 

 

 

2024

 

2025

 

YOY%

 

 

$

 

$

 

 

Cost of service

 

 

 

 

 

 

E-commerce

 

1,826,495

 

2,535,135

 

38.8%

Digital Financial Services

 

91,426

 

125,669

 

37.5%

Digital Entertainment

 

156,043

 

224,225

 

43.7%

Other Services(1)

 

9,367

 

9,749

 

4.1%

Cost of goods sold

 

383,841

 

491,892

 

28.1%

Total cost of revenue

 

2,467,172

 

3,386,670

 

37.3%

(1) Other services are a combination of multiple business activities that do not meet the quantitative threshold to qualify as reportable segments.

  • E-commerce: Cost of revenue was US$2.5 billion in the third quarter of 2025, as compared to US$1.8 billion in the third quarter of 2024, primarily driven by an increase in logistics costs as orders volume grew.
  • Digital Financial Services: Cost of revenue was US$125.7 million in the third quarter of 2025, as compared to US$91.4 million in the third quarter of 2024, primarily driven by server and hosting expenses, and other costs associated with our credit business, which include collection expenses and bank transaction fees.
  • Digital Entertainment: Cost of revenue was US$224.2 million in the third quarter of 2025, as compared to US$156.0 million in the third quarter of 2024, primarily from payment channel costs, which was largely in line with the increase in our digital entertainment revenue, as well as higher royalties associated with the use of third-party intellectual properties.
  • Cost of goods sold: Cost of goods sold increased by 28.1% to US$491.9 million in the third quarter of 2025 from US$383.8 million in the third quarter of 2024.

Other Operating Income

Our other operating income was US$27.0 million and US$40.6 million in the third quarter of 2025 and 2024, respectively. Other operating income mainly consists of rebates from e-commerce related logistics services providers.

Sales and Marketing Expenses

Our total sales and marketing expenses increased by 30.9% to US$1.2 billion in the third quarter of 2025 from US$878.6 million in the third quarter of 2024. The table below sets forth breakdown of the sales and marketing expenses of our major reporting segments. Amounts are expressed in thousands of US dollars (“$”).

 

 

For the Three Months
ended September 30,

 

 

 

 

2024

 

2025

 

YOY%

Sales and Marketing Expenses

 

$

 

$

 

 

E-commerce

 

763,340

 

894,670

 

17.2%

Digital Financial Services

 

65,632

 

157,964

 

140.7%

Digital Entertainment

 

26,583

 

51,424

 

93.4%

General and Administrative Expenses

Our general and administrative expenses increased by 10.8% to US$340.0 million in the third quarter of 2025 from US$306.8 million in the third quarter of 2024.

Provision for Credit Losses

Our provision for credit losses increased by 76.3% to US$373.8 million in the third quarter of 2025 from US$212.0 million in the third quarter of 2024.

Research and Development Expenses

Our research and development expenses decreased by 5.2% to US$286.3 million in the third quarter of 2025 from US$302.0 million in the third quarter of 2024.

Non-operating Income or Losses, Net

Non-operating income or losses mainly consist of interest income, interest expense, investment gain (loss), foreign exchange gain (loss) and gain (loss) on debt extinguishment. We recorded a net non-operating income of US$61.2 million in the third quarter of 2025, as compared to a net non-operating income of US$49.5 million in the third quarter of 2024. The non-operating income in the third quarter of 2025 was primarily due to interest income of US$81.8 million, offset by interest expense of US$8.9 million and foreign exchange loss of US$8.0 million.

Income Tax Expense

We had a net income tax expense of US$161.1 million and US$92.6 million in the third quarter of 2025 and 2024, respectively.

Net Income or Loss

As a result of the foregoing, we had net income of US$375.0 million in the third quarter of 2025, as compared to net income of US$153.3 million in the third quarter of 2024.

Basic and Diluted Earnings or Loss Per Share Attributable to Sea Limited’s Ordinary Shareholders

Basic earnings per share attributable to Sea Limited’s ordinary shareholders was US$0.63 in the third quarter of 2025, compared to basic earnings per share attributable to Sea Limited’s ordinary shareholders of US$0.26 in the third quarter of 2024.

Diluted earnings per share attributable to Sea Limited’s ordinary shareholders was US$0.59 in the third quarter of 2025, compared to diluted earnings per share attributable to Sea Limited’s ordinary shareholders of US$0.24 in the third quarter of 2024.

Webcast and Conference Call Information

The Company’s management will host a conference call today to review Sea’s business and financial performance.

Details of the conference call and webcast are as follows:

Date and time:

 

7:30 AM U.S. Eastern Time on November 11, 2025

8:30 PM Singapore / Hong Kong Time on November 11, 2025

 

Webcast link:

 

https://events.q4inc.com/attendee/618885525

 

A replay of the conference call will be available at the Company’s investor relations website (www.sea.com/investor/home). An archived webcast will be available at the same link above.

About Sea Limited

Sea Limited (NYSE: SE) is a leading global consumer internet company founded in Singapore in 2009. Its mission is to better the lives of consumers and small businesses with technology. Sea operates three core businesses across digital entertainment, e-commerce, as well as digital financial services, known as Garena, Shopee and Monee, respectively. Garena is a leading global online games developer and publisher. Shopee is the largest pan-regional e-commerce platform in Southeast Asia and Taiwan and has a significant presence in Latin America. Monee is a leading digital financial services provider in Southeast Asia and is growing its presence in Brazil.

Forward-Looking Statements

This announcement contains forward-looking statements. These statements are made under the “safe harbor” provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as “may,” “could,” “will,” “expect,” “anticipate,” “aim,” “future,” “intend,” “plan,” “believe,” “estimate,” “likely to,” “potential,” “confident,” “guidance,” and similar statements. Among other things, statements that are not historical facts, including statements about Sea’s beliefs and expectations, the business, financial and market outlook, and projections from its management in this announcement, as well as Sea’s strategic and operational plans, contain forward-looking statements. Sea may also make written or oral forward-looking statements in its periodic reports to the U.S. Securities and Exchange Commission (the “SEC”), in its annual report to shareholders, in press releases, and other written materials, and in oral statements made by its officers, directors, or employees to third parties. Forward-looking statements involve inherent risks and uncertainties. A number of factors could cause actual results to differ materially from those contained in any forward-looking statement, including but not limited to the following: Sea’s goals and strategies; its future business development, financial condition, financial results, and results of operations; the expected growth in, and market size of, the digital entertainment, e-commerce and digital financial services industries in the markets where it operates, including segments within those industries; expected changes or guidance in its revenue, costs or expenditures; its ability to continue to source, develop and offer new and attractive online games and to offer other engaging digital entertainment content; the expected growth of its digital entertainment, e-commerce and digital financial services businesses; its expectations regarding growth in its user base, level of engagement, and monetization; its ability to continue to develop new technologies and/or upgrade its existing technologies; growth and trends of its markets and competition in its industries; government policies and regulations relating to its industries, including the effects of any government orders or actions on its businesses; general economic, political, social and business conditions in its markets; and the impact of widespread health developments. Further information regarding these and other risks is included in Sea’s filings with the SEC. All information provided in this press release and in the attachments is as of the date of this press release, and Sea undertakes no obligation to update any forward-looking statement, except as required under applicable law.

Non-GAAP Financial Measures

To supplement our consolidated financial statements, which are prepared and presented in accordance with U.S. GAAP, we use the following non-GAAP financial measures to help evaluate our operating performance:

  • “Adjusted EBITDA” for our digital entertainment segment represents operating income (loss) plus (a) depreciation and amortization expenses, and (b) the net effect of changes in deferred revenue and its related cost for our digital entertainment segment. We believe that the segment adjusted EBITDA helps to identify underlying trends in our operating results, enhancing their understanding of the past performance and future prospects.
  • “Adjusted EBITDA” for our e-commerce segment, digital financial services segment and other services segment represents operating income (loss) plus depreciation and amortization expenses. We believe that the segment adjusted EBITDA helps to identify underlying trends in our operating results, enhancing their understanding of the past performance and future prospects.
  • “Total adjusted EBITDA” represents the sum of adjusted EBITDA of all our segments combined, plus unallocated expenses. We believe that the total adjusted EBITDA helps to identify underlying trends in our operating results, enhancing th
If you liked this article and want to stay up to date with news from InnovationOpenLab.com subscribe to ours Free newsletter.

Related news

Last News

RSA at Cybertech Europe 2024

Alaa Abdul Nabi, Vice President, Sales International at RSA presents the innovations the vendor brings to Cybertech as part of a passwordless vision for…

Italian Security Awards 2024: G11 Media honours the best of Italian cybersecurity

G11 Media's SecurityOpenLab magazine rewards excellence in cybersecurity: the best vendors based on user votes

How Austria is making its AI ecosystem grow

Always keeping an European perspective, Austria has developed a thriving AI ecosystem that now can attract talents and companies from other countries

Sparkle and Telsy test Quantum Key Distribution in practice

Successfully completing a Proof of Concept implementation in Athens, the two Italian companies prove that QKD can be easily implemented also in pre-existing…

Most read

Reply Achieves the AWS Agentic AI Specialization and Is Named an Implementation…

Reply [EXM, STAR: REY] announced that it has achieved the Amazon Web Services (AWS) Agentic AI Specialization, a new category within the AWS AI Competency.…

Tecnotree Emerges as CX Catalyst Winner for Impact at The Fast Mode Awards…

Tecnotree, a global digital platform and services leader for AI, 5G, and cloud-native technologies, has won the CX Catalyst award for Impact at The Fast…

India Colocation Data Center Portfolio Report 2025-2028: Detailed Analysis…

The "India Existing & Upcoming Data Center Portfolio" database has been added to ResearchAndMarkets.com's offering. India hosts around 132 existing…

Integral AI Unveils World’s First AGI-capable Model

#AGI--Integral AI, a global leader in the development of embodied AGI, today announced the successful testing of the world’s first AGI-capable model.…

Newsletter signup

Join our mailing list to get weekly updates delivered to your inbox.

Sign me up!